Young White Dragon

Large dragon, chaotic evil

Armor Class

17 (natural armor)

Hit Points

133 (14d10+56)

Speed

40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.

STR

18 (+4)

DEX

10 (0)

CON

18 (+4)

INT

6 (-2)

WIS

11 (0)

CHA

12 (+1)

Damage Immunities

cold

Senses

blindsight 30 ft., darkvision 120 ft.

Saving Throws

Dex +3, Con +7, Wis +3, Cha +4

Skills

Perception +6, Stealth +3

Languages

Common, Draconic

Challenge

6 (2,300 XP)

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra moment.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Cold Breath (Recharge 5-6). The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.

large
dragon
cr6
monster-manual