Young Hellhound
Medium fiend, lawful evil
Armor Class
13 (natural armor)
Hit Points
26 (4d8 + 8)
Speed
40 ft.
STR
15 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
5 (-3)
Damage Immunities
fire
Senses
darkvision 60 ft., passive Perception 13
Skills
Perception +3
Languages
Understands Infernal and Ignan, but cannot speak
Challenge
1 (200 XP)
Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Pounce. If the hound moves at least 10 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 2 (1d4) piercing damage and must succeed on a DC 11 Strength saving throw or be knocked prone.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) fire damage.