Young Hellhound

Medium fiend, lawful evil

Armor Class

13 (natural armor)

Hit Points

26 (4d8 + 8)

Speed

40 ft.

STR

15 (+2)

DEX

12 (+1)

CON

14 (+2)

INT

6 (-2)

WIS

12 (+1)

CHA

5 (-3)

Damage Immunities

fire

Senses

darkvision 60 ft., passive Perception 13

Skills

Perception +3

Languages

Understands Infernal and Ignan, but cannot speak

Challenge

1 (200 XP)

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Pounce. If the hound moves at least 10 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 2 (1d4) piercing damage and must succeed on a DC 11 Strength saving throw or be knocked prone.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) fire damage.

medium
fiend
cr1
nerzugals-extended-bestiary