Young Gray Dragon

Large dragon, neutral evil

Armor Class

16 (natural armor)

Hit Points

142 (15d10 + 60)

Speed

40 ft., fly 80 ft., swim 40 ft.

STR

19 (+4)

DEX

13 (+1)

CON

18 (+4)

INT

13 (+1)

WIS

11 (+0)

CHA

16 (+3)

Damage Immunities

fire

Senses

blindsight 30 ft., darkvision 120 ft., passive Perception 18

Saving Throws

Dex +5, Con +8, Wis +4, Cha +7

Skills

Perception +8, Stealth +5

Languages

Common, Draconic

Challenge

10 (5,900 XP)

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 5 (1d10) fire damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Steam Breath (Recharge 5–6). The dragon exhales steam in a 30 cone. Creatures in the area must make a DC 15 Constitution saving throw. On a failed saving throw, the creature takes 52 (15d6) fire damage, or half as much damage on a successful saving throw. Being underwater doesn’t grant resistance to this damage.

large
dragon
cr10
tome-of-horrors