Young Gold Dragon

Large dragon, lawful good

Armor Class

18 (natural armor)

Hit Points

178 (17d10+85)

Speed

40 ft., fly 80 ft., swim 40 ft.

STR

23 (+6)

DEX

14 (+2)

CON

21 (+5)

INT

16 (+3)

WIS

13 (+1)

CHA

20 (+5)

Damage Immunities

fire

Senses

blindsight 30 ft., darkvision 120 ft.

Saving Throws

Dex +6, Con +9, Wis +5, Cha +9

Skills

Insight +5, Perception +9, Persuasion +9, Stealth +6

Languages

Common, Draconic

Challenge

10 (5,900 XP)

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.

Weakening Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

large
dragon
cr10
monster-manual