Young Emerald Dragon

Large dragon, chaotic neutral

Armor Class

17 (natural armor)

Hit Points

91 (14d10 + 14)

Speed

40 ft., fly 80 ft. (hover), swim 40 ft.

STR

16 (+3)

DEX

16 (+3)

CON

12 (+1)

INT

16 (+3)

WIS

14 (+2)

CHA

16 (+3)

Damage Vulnerabilities

psychic

Senses

blindsight 60 ft., darkvision 120 ft., passive Perception 18

Saving Throws

Dex +6, Int +6, Wis +5, Cha +6

Skills

Insight +5, Perception +5

Languages

Common, Draconic, telepathy 120 ft.

Challenge

8 (3,900 XP)

Interference Aura. Enemies within 30 feet must make a DC 14 Intelligence saving throw every round to maintain spells that require concentration.

Psionics

Charges: 14 Recharge: 1d6 Fracture: 14

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

large
dragon
cr8
strongholds-and-followers