Wood Golem
Medium construct, neutral
Armor Class
13 (natural armor)
Hit Points
45 (7d8 + 14)
Speed
30 ft.
STR
16 (+3)
DEX
10 (+0)
CON
15 (+2)
INT
7 (-2)
WIS
11 (+0)
CHA
5 (-3)
Damage Immunities
cold, lightning, poison, psychic; bludgeoning, piercing, and slashing from nonmagical weapons that aren’t adamantine
Damage Vulnerabilities
fire
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands the languages of its creator but can’t speak
Challenge
3 (700 XP)
Alarm. Whenever a creature other than its creator comes within 60 feet of the golem, it releases an audible alarm sound which can be heard out to a range of 300 feet.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapon. The golem’s weapon attacks are magical.
Actions
Multiattack. The wood golem makes two slam attacks.
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.