Wolf Trainer
Medium humanoid (any race), any alignment
Armor Class
16 (breastplate)
Hit Points
58 (9d10 + 9)
Speed
30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
13 (+1)
INT
12 (+1)
WIS
17 (+3)
CHA
12 (+1)
Senses
passive Perception 16
Saving Throws
Str +5, Dex +6
Skills
Acrobatics +6, Animal Handling +6, Perception +6, Survival +6
Languages
Any two languages
Challenge
3 (700 XP)
Faithful Pet. The trainer has a faithful wolf (CR 1/4) companion that always stays by its side and obeys the trainer’s commands to the best of its ability. When the trainer makes the first attack on a turn against a target within 5 feet of its wolf, the trainer gains advantage on that attack.
Two-Weapon Fighting Style. The trainer adds its ability modifier to the damage of its off-hand weapon attacks.
Spellcasting. The trainer is a 6th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The trainer has the following ranger spells prepared:
-
1st level (4 slots): animal friendship, beast bond, hunter’s mark
-
2nd level (2 slots): locate animals and plants
Actions
Multiattack. The trainer makes three attacks with its shortsword or two attacks with its longbow.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.