White Dragon Wyrmling

Medium dragon, chaotic evil

Armor Class

16 (natural armor)

Hit Points

32 (5d8+10)

Speed

30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.

STR

14 (+2)

DEX

10 (0)

CON

14 (+2)

INT

5 (-3)

WIS

10 (0)

CHA

11 (0)

Damage Immunities

cold

Senses

blindsight 10 ft., darkvision 60 ft.

Saving Throws

Dex +2, Con +4, Wis +2, Cha +2

Skills

Perception +4, Stealth +2

Languages

Draconic

Challenge

2 (450 XP)

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

medium
dragon
cr2
monster-manual