Weeping Treant

Huge plant, neutral

Armor Class

17 (natural armor)

Hit Points

105 (10d12 + 40)

Speed

30 ft.

STR

21 (+5)

DEX

8 (-1)

CON

20 (+5)

INT

12 (+1)

WIS

16 (+3)

CHA

11 (+0)

Damage Resistances

bludgeoning and piercing

Damage Vulnerabilities

fire

Senses

darkvision 60 ft., passive Perception 13

Languages

Common, Druidic, Elvish, Sylvan

Challenge

6 (2300 XP)

Siege Monster. The treant deals double damage to objects and structures.

Treespeech. A weeping treant can converse with plants, and most plants greet them with a friendly or helpful attitude.

Acidic Tears. Thick tears of dark sap stream continuously down the treant’s face and trunk. These tears are highly acidic - anyone who attacks the treant from a range of 5 feet or less must succeed on a DC 15 Dexterity saving throw or take 6 (1d12) acid damage from splashed tears. This acidic matter continues doing 6 (1d12) acid damage at the start of each of the creature’s turns until it or an adjacent ally uses an action to wipe off the tears or three rounds elapse.

Actions

Multiattack. The treant makes three slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., single target. Hit: 15 (3d6 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/180 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

huge
plant
cr6
tome-of-beasts