Water Elemental Myrmidon (A)
Medium elemental, neutral
Armor Class
18 (plate)
Hit Points
127 (17d8+51)
Speed
40 ft., swim 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
10 (0)
CHA
10 (0)
Damage Immunities
poison
Damage Resistances
acid; bludgeoning, piercing, and slashing from nonmagical weapons
Condition Immunities
paralyzed, petrified, poisoned, prone
Senses
darkvision 60 ft.
Languages
Aquan, one language of its creator's choice
Challenge
7 (2,900 XP)
Magic Weapons. The myrmidon’s weapon attacks are magical.
Actions
Multiattack. The myrmidon makes three trident attacks.
Trident. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Freezing Strikes (Recharge 6). The myrmidon uses Multiattack. Each attack that hits deals an extra 5 (1d10) cold damage, and the target’s speed is reduced by 10 feet until the end of the myrmidon’s next turn.