Warrior Prince/Princess
Medium humanoid (any race), neutral evil
Armor Class
18 (breastplate, shield)
Hit Points
104 (16d8 + 32)
Speed
40 ft.
STR
18 (+4)
DEX
18 (+4)
CON
14 (+2)
INT
15 (+2)
WIS
14 (+2)
CHA
14 (+2)
Senses
passive Perception 15
Saving Throws
Str +7, Dex +7, Con +5
Skills
Athletics +10, Acrobatics +7, Perception +5, Persuasion +5
Languages
any two languages
Challenge
7 (2,900 XP)
Enchanted Armaments. The princess’s weapons and shield are magical.
Supernatural Athletics. The princess’s long jump is 30 feet and her jump height is 15 feet, with or without a running start. If the princess leaps at least 20 feet in a straight line towards a target and hits it with a shield bash attack on the same turn, that target must succeed on a DC 15 Constitution saving throw or become stunned until the start of its next turn.
Actions
Multiattack. The princess makes three attacks: two with her longsword and one with her shield bash or three with her javelins.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 7 (2d6) poison damage, or 9 (1d10 +4) slashing damage plus 7 (2d6) poison damage if used with two hands.
Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage and the target must succeed on a DC 15 Strength saving throw or be pushed 10 feet away from the princess and knocked prone.
Javelin. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) poison damage.
Shield Toss (Recharge 5-6). The princess launches her shield with expert precision and force towards a target she can see within 30 feet. The shield then leaps to up to three other targets, each of which must be within 30 feet of the first target. A target can be a creature or an object and can only be struck by the shield one time. Each creature targeted by this ability must succeed on a DC 15 Dexterity saving throw or take 22 (4d10) bludgeoning damage. At the end of the toss, the shield returns to the princess and she immediately readies it for combat.
Reactions
Deflect Projectile. The princess uses her expertise with a shield to block a projectile attack that would otherwise hit. If the princess is holding her shield, she can gain a +3 bonus to AC against a projectile attack that she can see that targets only her.