Vanifer
Medium humanoid (tiefling), neutral evil
Armor Class
15 (studded leather)
Hit Points
112 (15d8+45)
Speed
30 ft.
STR
11 (0)
DEX
16 (+3)
CON
17 (+3)
INT
12 (+1)
WIS
13 (+1)
CHA
19 (+4)
Damage Immunities
fire
Senses
darkvision 60 ft.
Skills
Arcana +5, Deception +8, Performance +8
Languages
Common, Ignan, Infernal
Challenge
9 (5,000 XP)
Funeral Pyre. When Vanifer drops to 0 hit points, her body is consumed in a flash of fire and smoke. Anything she was wearing or carrying is left behind among ashes.
Legendary Resistance (2/Day). If Vanifer fails a saving throw, she can choose to succeed instead.
Spellcasting. Vanifer is a 10th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). Vanifer knows the following sorcerer spells:
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Cantrips (at will): chill touch, fire bolt, friends, mage hand, message, produce flame, thaumaturgy
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1st level (4 slots): burning hands, chromatic orb, hellish rebuke, shield
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2nd level (3 slots): darkness, detect thoughts, misty step, scorching ray
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3rd level (3 slots): counterspell, fireball, hypnotic pattern
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4th level (3 slots): wall of fire
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5th level (2 slots): dominate person
Actions
Multiattack. Vanifer makes two attacks.
Tinderstrike. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 7 (2d6) fire damage.