Tribal Soldier Veteran

Medium humanoid (any race), neutral evil

Armor Class

15 (studded leather)

Hit Points

58 (9d8 + 18)

Speed

30 ft.

STR

14 (+2)

DEX

15 (+2)

CON

15 (+2)

INT

10 (+0)

WIS

12 (+1)

CHA

8 (-1)

Senses

passive Perception 11

Skills

Acrobatics +4, Athletics +4

Languages

any two languages

Challenge

2 (450 XP)

Natural Resilience. A life away from the pleasures of society has made the soldier tougher than an ordinary individual. It has advantage on Constitution and Strength saving throws.

Inspirational Presence. Allies within 60 feet of the elder that can see it gain a +1 bonus to all attack and damage rolls. (This bonus cannot exceed +1, even if multiple veterans are present.)

Actions

Multiattack. The soldier makes two glaive attacks.

Glaive. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Javelin. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Readied Strike. Whenever a creature enters the reach of the soldier’s glaive, the soldier can immediately make a glaive attack against that creature at disadvantage.

medium
humanoid
cr2
nerzugals-extended-bestiary