Tree Blight

Huge plant, neutral evil

Armor Class

15 (natural armor)

Hit Points

149 (13d12+65)

Speed

30 ft.

STR

23 (+6)

DEX

10 (0)

CON

20 (+5)

INT

6 (-2)

WIS

10 (0)

CHA

3 (-4)

Condition Immunities

blinded, deafened

Senses

blindsight 60 ft. (blind beyond this radius)

Languages

understands Common and Druidic but doesn't speak

Challenge

7 (2,900 XP)

False Appearance. While the blight remains motionless, it is indistinguishable from a dead tree.

Siege Monster. The blight deals double damage to objects and structures.

Actions

Multiattack. The blight makes four attacks: two with its branches and two with its grasping roots, If it has a target grappled, the blight can also make a bite attack against the target as a bonus action.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage.

Branch. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit 16 (3d6+6) bludgeoning damage.

Grasping Root. Melee Weapon Attack: +9 to hit, reach 15 ft., one creature not grappled by the blight. Hit: the target is grappled (escape DC 15). Until the grapple ends, the target takes 9 (1d6+6) bludgeoning damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 slashing damage or more to it at once. Cutting the root doesn’t hurt the blight but ends the grapple.

huge
plant
cr7
curse-of-strahd
(p. 230)