Tree Blight
Huge plant, neutral evil
Armor Class
15 (natural armor)
Hit Points
149 (13d12+65)
Speed
30 ft.
STR
23 (+6)
DEX
10 (0)
CON
20 (+5)
INT
6 (-2)
WIS
10 (0)
CHA
3 (-4)
Condition Immunities
blinded, deafened
Senses
blindsight 60 ft. (blind beyond this radius)
Languages
understands Common and Druidic but doesn't speak
Challenge
7 (2,900 XP)
False Appearance. While the blight remains motionless, it is indistinguishable from a dead tree.
Siege Monster. The blight deals double damage to objects and structures.
Actions
Multiattack. The blight makes four attacks: two with its branches and two with its grasping roots, If it has a target grappled, the blight can also make a bite attack against the target as a bonus action.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage.
Branch. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit 16 (3d6+6) bludgeoning damage.
Grasping Root. Melee Weapon Attack: +9 to hit, reach 15 ft., one creature not grappled by the blight. Hit: the target is grappled (escape DC 15). Until the grapple ends, the target takes 9 (1d6+6) bludgeoning damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 slashing damage or more to it at once. Cutting the root doesn’t hurt the blight but ends the grapple.