The Lost

Medium monstrosity, neutral evil

Armor Class

15 (natural armor)

Hit Points

78 (12d8 + 24)

Speed

30 ft.

STR

17 (+3)

DEX

12 (+1)

CON

15 (+2)

INT

6 (-2)

WIS

7 (-1)

CHA

5 (-2)

Damage Resistances

bludgeoning, piercing, and slashing while in dim light or darkness

Senses

darkvision 60 ft., passive Perception 8

Skills

Athletics +6

Languages

Common

Challenge

7 (2900 XP)

Actions

Multiattack The Lost makes two arm spike attacks.

Arm Spike Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.

Embrace Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 25 (4d10 + 3) piercing damage, and the target is grappled (escape DC 14) if it is a Medium or smaller creature. Until the grapple ends, the target is frightened, and it takes 27 (6d8) psychic damage at the end of each of its turns. The Lost can embrace only one creature at a time.

medium
monstrosity
cr7
mordenkainens-tome-of-foes
(p. 233)