The Lost
Medium monstrosity, neutral evil
Armor Class
15 (natural armor)
Hit Points
78 (12d8 + 24)
Speed
30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
6 (-2)
WIS
7 (-1)
CHA
5 (-2)
Damage Resistances
bludgeoning, piercing, and slashing while in dim light or darkness
Senses
darkvision 60 ft., passive Perception 8
Skills
Athletics +6
Languages
Common
Challenge
7 (2900 XP)
Actions
Multiattack The Lost makes two arm spike attacks.
Arm Spike Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.
Embrace Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 25 (4d10 + 3) piercing damage, and the target is grappled (escape DC 14) if it is a Medium or smaller creature. Until the grapple ends, the target is frightened, and it takes 27 (6d8) psychic damage at the end of each of its turns. The Lost can embrace only one creature at a time.