Tanarukk

Medium fiend (demon, orc)

Armor Class

14 (natural armor)

Hit Points

95 (10d8+50)

Speed

30 ft.

STR

18 (+4)

DEX

13 (+1)

CON

20 (+5)

INT

9 (-1)

WIS

9 (-1)

CHA

9 (-1)

Damage Resistances

fire, poison

Senses

darkvision 60 ft.

Skills

Intimidation +2, Perception +2

Languages

Abyssal, Common, Orc

Challenge

5 (1,800 XP)

Aggressive. As a bonus action, the tanarukk can move up to its speed toward a hostile creature that it can see.

Magic Resistance. The tanarukk has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The tanarukk makes two attacks: one with its bite and one with its greatsword.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage.

Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.

Reactions

Unbridled Fury. In response to being hit by a melee attack, the tanarukk can make one melee weapon attack with advantage against the attacker.

medium
fiend
cr5
volos-guide