Su-Monster

Medium monstrosity, chaotic evil

Armor Class

12

Hit Points

27 (5d8 +5)

Speed

30 ft., climb 30 ft.

STR

14 (+2)

DEX

15 (+2)

CON

12 (+1)

INT

9 (-1)

WIS

13 (+1)

CHA

9 (-1)

Senses

passive Perception 13

Skills

Athletics +6, Perception +3

Challenge

1 (200 XP)

Actions

Multiattack. The Su-monster makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (ld4 +2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 +2) slashing damage, or 12 (4d4 +2) slashing damage if the su-monster is hanging by its tail and all four of its limbs ace free.

Psychic Crush (Recharge 5-6). The Su-monster targets one creature it can see within 30 feet of it. The target must succeed on a DC 11 Wisdom saving throw or take 17 (5d6) psychic damage and be stunned for 1 minute. The stunned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Medium
Monstrosity
cr1
tomb-of-annihilation