Sturdy Brute

Medium humanoid (any race), any alignment

Armor Class

15 (unarmored defense)

Hit Points

66 (7d12 + 21)

Speed

40 ft.

STR

18 (+4)

DEX

14 (+2)

CON

16 (+3)

INT

8 (-1)

WIS

12 (+1)

CHA

10 (+0)

Senses

passive Perception 11

Saving Throws

Str +5, Con +5

Skills

Animal Handling +4, Athletics +7, Survival +4

Languages

Any two languages

Challenge

3 (700 XP)

Danger Sense. The brute has advantage on Dexterity saving throws.

Legendary Resistance (1/Day). If the brute fails a saving throw, it can choose to succeed instead.

Rage (4/Day). As a bonus action, the brute can enter a rage for 1 minute. While raging, the brute gains the following benefits:

  • Advantage on Strength checks and Strength saving throws
  • Melee weapon attacks deal an additional 2 damage.
  • The brute gains resistance to bludgeoning, piercing, and slashing damage.

Totem of the Bear. While raging, the brute has resistance to all damage psychic damage. Additionally, the brute’s carrying capacity is doubled and it has advantage on Strength checks made to push, pull, lift, or break objects.

Unarmored Defense. While not wearing armor, the brute’s AC includes its Constitution modifier.

Actions

Multiattack. The brute makes two attacks with its greataxe.

Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage, or 12 (1d12 + 6) slashing damage if raging.

medium
humanoid
cr3
nerzugals-extended-bestiary