Stonefist Protector

Medium humanoid (any race), any alignment

Armor Class

15 (unarmored defense)

Hit Points

22 (4d8 + 4)

Speed

40 ft.

STR

13 (+1)

DEX

16 (+3)

CON

12 (+1)

INT

14 (+2)

WIS

14 (+2)

CHA

8 (-1)

Senses

passive Perception 12

Saving Throws

Str +3, Dex +5

Skills

Acrobatics +5, Insight +4, Religion +4

Languages

Any two languages

Challenge

1 (200 XP)

Flurry of Blows (2/Short Rest). If the protector has attacked this turn, it can make an additional unarmed strike as a bonus action. On a hit, the target must succeed on a DC 13 Dexterity saving throw or be knocked prone.

Patient Defense (2/Short Rest). The protector can take the Dodge action as a bonus action.

Unarmored Defense. While not wearing armor, the protector’s AC includes its Wisdom modifier.

Actions

Multiattack. The protector makes two attacks, one with its quarterstaff and one with its unarmed strike.

Quarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

medium
humanoid
cr1
nerzugals-extended-bestiary