Stonefist Protector
Medium humanoid (any race), any alignment
Armor Class
15 (unarmored defense)
Hit Points
22 (4d8 + 4)
Speed
40 ft.
STR
13 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
14 (+2)
WIS
14 (+2)
CHA
8 (-1)
Senses
passive Perception 12
Saving Throws
Str +3, Dex +5
Skills
Acrobatics +5, Insight +4, Religion +4
Languages
Any two languages
Challenge
1 (200 XP)
Flurry of Blows (2/Short Rest). If the protector has attacked this turn, it can make an additional unarmed strike as a bonus action. On a hit, the target must succeed on a DC 13 Dexterity saving throw or be knocked prone.
Patient Defense (2/Short Rest). The protector can take the Dodge action as a bonus action.
Unarmored Defense. While not wearing armor, the protector’s AC includes its Wisdom modifier.
Actions
Multiattack. The protector makes two attacks, one with its quarterstaff and one with its unarmed strike.
Quarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.