Star Spawn Mangler
Medium aberration, chaotic evil
Armor Class
14
Hit Points
71 (13d8 + 13)
Speed
40 ft., climb 40 ft.
STR
8 (-1)
DEX
18 (+4)
CON
12 (+1)
INT
11 (0)
WIS
12 (+1)
CHA
7 (-1)
Damage Immunities
psychic
Damage Resistances
cold
Condition Immunities
charmed, frightened, prone
Senses
darkvision 60 ft., passive Perception 11
Saving Throws
Dex +7, Con +4
Skills
Stealth +7
Languages
Deep Speech
Challenge
5 (1800 XP)
Ambush. On the first round of each combat, the mangler has advantage on attack rolls against a creature that hasn’t taken a turn yet.
Shadow Stealth. While in dim light or darkness, the mangler can take the Hide action as a bonus action.
Actions
Multiattack The mangler makes two claw attacks.
Claw Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. If the attack roll has advantage, the target also takes 7 (2d6) psychic damage.
Flurry of Claws (Recharge 4-6) The mangler makes six claw attacks against one target. Either before or after these attacks, it can move up to its speed as a bonus action without provoking opportunity attacks.