Spitting Sea Serpent

Large dragon, chaotic evil

Armor Class

16 (natural armor)

Hit Points

97 (13d10 + 26)

Speed

10 ft., swim 40 ft.

STR

20 (+5)

DEX

13 (+1)

CON

14 (+2)

INT

8 (-1)

WIS

13 (+1)

CHA

6 (-2)

Damage Immunities

acid, poison

Condition Immunities

poisoned, prone

Senses

darkvision 60 ft., passive Perception 14

Skills

Athletics +8, Perception +4

Languages

understands Aquan but seldom speaks

Challenge

8 (3,900 XP)

Amphibious. The spitting sea serpent can breathe air and water.

Actions

Multiattack. A spitting sea serpent spits once and bits once, or it can make a constrict attack.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) piercing damage plus 10 (3d6) poison damage.

Constrict. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 23 (4d8 + 5) bludgeoning damage and the target is grappled if it is Medium-sized or smaller (escape DC 16). At the beginning of each of the serpent’s turn, the grappled creature takes 23 (4d8 + 5) bludgeoning damage.

Spit. Ranged Weapon Attack: +8 to hit, range 60 ft., one target. Hit: 15 (3d6 + 5) acid damage. This attack can be used underwater.

large
dragon
cr8
tome-of-horrors