Spitting Sea Serpent
Large dragon, chaotic evil
Armor Class
16 (natural armor)
Hit Points
97 (13d10 + 26)
Speed
10 ft., swim 40 ft.
STR
20 (+5)
DEX
13 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
13 (+1)
CHA
6 (-2)
Damage Immunities
acid, poison
Condition Immunities
poisoned, prone
Senses
darkvision 60 ft., passive Perception 14
Skills
Athletics +8, Perception +4
Languages
understands Aquan but seldom speaks
Challenge
8 (3,900 XP)
Amphibious. The spitting sea serpent can breathe air and water.
Actions
Multiattack. A spitting sea serpent spits once and bits once, or it can make a constrict attack.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) piercing damage plus 10 (3d6) poison damage.
Constrict. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 23 (4d8 + 5) bludgeoning damage and the target is grappled if it is Medium-sized or smaller (escape DC 16). At the beginning of each of the serpent’s turn, the grappled creature takes 23 (4d8 + 5) bludgeoning damage.
Spit. Ranged Weapon Attack: +8 to hit, range 60 ft., one target. Hit: 15 (3d6 + 5) acid damage. This attack can be used underwater.