Spawn Of Akyishigal

Medium fiend, chaotic evil

Armor Class

15 (natural armor)

Hit Points

119 (14d8 + 56)

Speed

30 ft., climb 15 ft.

STR

15 (+2)

DEX

13 (+1)

CON

19 (+4)

INT

10 (+0)

WIS

11 (+0)

CHA

12 (+1)

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 60 ft., passive Perception 10

Saving Throws

Dex +4

Languages

Infernal, Spawn of Akyishigal

Challenge

5 (1800 XP)

Command Vermin. Spawn of Akyishigal can command tiny beasts of Intelligence 2 or less within 30 feet that aren’t under any magical control. The vermin obey the spawn’s commands to the best of their ability, heedless of their own safety.

Swarming Cough (recharge 5-6). The spawn can belch forth a swarm of insects. The swarm is completely under the spawn’s control. It remains for 1 minute or until destroyed.

Actions

Multiattack. The spawn makes one bite attack and two sting attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Sting. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage plus 5 (1d10) poison damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned for 1d6 rounds.

medium
fiend
cr5
tome-of-beasts