Skull Spider

Tiny beast, unaligned

Armor Class

17 (natural armor)

Hit Points

2 (1d4)

Speed

20 ft., climb 10 ft.

STR

6 (-2)

DEX

20 (+5)

CON

10 (+0)

INT

2 (-4)

WIS

10 (+0)

CHA

2 (-4)

Senses

darkvision 60 ft., passive Perception 14

Skills

Perception +4, Stealth +7

Languages

--

Challenge

1/2 (100 XP)

Pack Tactics. The spider has advantage on an attack roll against a creature if at least one of the spider’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Sting. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 hour.

tiny
beast
cr1/2
tome-of-horrors