Skeleton Knight

Medium undead, lawful evil

Armor Class

15 (armor scraps)

Hit Points

37 (5d8 + 15)

Speed

30 ft.

STR

13 (+1)

DEX

15 (+2)

CON

17 (+3)

INT

7 (-2)

WIS

8 (-1)

CHA

6 (-2)

Damage Immunities

poison

Damage Vulnerabilities

bludgeoning

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft., passive Perception 9

Languages

understand its master’s language in life but cannot speak

Challenge

2 (450 XP)

Actions

Melee Weapon. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: varies, damage is determined by weapon. Battleaxe or longsword: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands. Greatsword: 9 (2d6 + 1) slashing damage.

medium
undead
cr2
tome-of-horrors