Sirac of Suzail

Medium humanoid (chondathan human), lawful good

Armor Class

14 (leather)

Hit Points

22 (5d8)

Speed

30 ft.

STR

14 (+2)

DEX

17 (+3)

CON

11 (0)

INT

12 (+1)

WIS

13 (+1)

CHA

16 (+3)

Senses

passive Perception 11

Skills

Athletics +4, Insight +3, Survival +3

Languages

Common, Orc

Challenge

0 (10 XP)

Actions

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.

Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4+3) piercing damage. Sirac carries six darts.

Reactions

Parry. Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.

Roleplaying Information

An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fishe but instead found religion. The misbegotten son of Artus Climber, a renowened human adventurer, Sirac hasn’t seen his father since he was a baby.

Ideal: “Without duty or loyalty, a man is nothing.”

Bond: “Icewind Dale is where i belong for the rest of my life.”

Flaw: “I am honest to a fault.”

medium
humanoid
cr0
storm-kings-thunder