Sharwyn Hucrele

Medium humanoid (human), neutral evil

Armor Class

16 (Barkskin trait)

Hit Points

13 (2d8+4)

Speed

30 ft.

STR

11 (0)

DEX

13 (+1)

CON

14 (+2)

INT

16 (+3)

WIS

14 (+2)

CHA

9 (-1)

Skills

Arcana +5, Insight +4, Persuasion + 1

Languages

Common, Draconic, Goblin

Challenge

1/2 (100 XP)

Source. tales from the yawning portal, page 242

Barkskin. Sharwyn’s AC can’t be lower than 16.

Special Equipment. Sharwyn has a spell book that contains the spells listed in her Spellcasting trait, plus detect magic and silent image.

Spellcasting. Sharwyn is a 1st-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). She has the following wizard spells prepared:

  • Cantrips (at will): light, prestidigitation, ray of frost

  • 1st level (2 slots): color spray, magic missile, shield, sleep

Tree Thrall. If the Gulthias Tree dies, Sharwyn dies 24 hours later.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

medium
humanoid
cr1/2
tales-from-the-yawning-portal