Shalvus Martholio
Medium humanoid (turami human), neutral
Armor Class
13 (leather)
Hit Points
27 (6d8)
Speed
30 ft.
STR
10 (0)
DEX
15 (+2)
CON
10 (0)
INT
12 (+1)
WIS
14 (+2)
CHA
14 (+2)
Senses
passive Perception 12
Skills
Deception +4, Insight +4, Investigation +3, Perception +4, Sleight of Hand +4, Stealth +4
Languages
Common, Elvish
Challenge
0 (10 XP)
Sneak Attack (1/turn). Shalvus deals an extra 7 (2d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Shalvus that isn’t incapacitated and Shalvus doesn’t have disadvantage on the attack roll.
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with both hands.
Hand Crossbow. Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage. Shalvus carries ten crossbow bolts.
Roleplaying Information
Nalaskur Thaelond of Bargewright Inn has entrusted the shepherd Shalvus with an important assignment: to figure out the best way by which Goldenfields can be brought under the Black Network’s control. Shalvus believes that success will ensure his swift rise through the Zhentarim ranks.
Ideal: “I’ll do what it takes to prove myself to the Zhentarim.”
Bond: “I love animals, and I’m very protective of them.”
Flaw: “I can’t resist taking risks to feed my ambitions.”