Shalvus Martholio

Medium humanoid (turami human), neutral

Armor Class

13 (leather)

Hit Points

27 (6d8)

Speed

30 ft.

STR

10 (0)

DEX

15 (+2)

CON

10 (0)

INT

12 (+1)

WIS

14 (+2)

CHA

14 (+2)

Senses

passive Perception 12

Skills

Deception +4, Insight +4, Investigation +3, Perception +4, Sleight of Hand +4, Stealth +4

Languages

Common, Elvish

Challenge

0 (10 XP)

Sneak Attack (1/turn). Shalvus deals an extra 7 (2d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Shalvus that isn’t incapacitated and Shalvus doesn’t have disadvantage on the attack roll.

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with both hands.

Hand Crossbow. Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage. Shalvus carries ten crossbow bolts.

Roleplaying Information

Nalaskur Thaelond of Bargewright Inn has entrusted the shepherd Shalvus with an important assignment: to figure out the best way by which Goldenfields can be brought under the Black Network’s control. Shalvus believes that success will ensure his swift rise through the Zhentarim ranks.

Ideal: “I’ll do what it takes to prove myself to the Zhentarim.”

Bond: “I love animals, and I’m very protective of them.”

Flaw: “I can’t resist taking risks to feed my ambitions.”

medium
humanoid
cr0
storm-kings-thunder