Shadow Demon
Medium fiend (demon), chaotic evil
Armor Class
13
Hit Points
66 (12d8+12)
Speed
30 ft., fly 30 ft.
STR
1 (-5)
DEX
17 (+3)
CON
12 (+1)
INT
14 (+2)
WIS
13 (+1)
CHA
14 (+2)
Damage Immunities
cold, lightning, poison
Damage Resistances
acid, fire, necrotic, thunder, bludgeoning, piercing, and slashing from nonmagical weapons
Damage Vulnerabilities
radiant
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses
darkvision 120 ft.
Saving Throws
Dex +5, Cha +4
Skills
Stealth +7
Languages
Abyssal, telepathy 120 ft.
Challenge
4 (1,100 XP)
Incorporeal Movement. The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Light Sensitivity. While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Shadow Stealth. While in dim light or darkness, the demon can take the Hide action as a bonus action.
Actions
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.