Shadow Demon

Medium fiend (demon), chaotic evil

Armor Class

13

Hit Points

66 (12d8+12)

Speed

30 ft., fly 30 ft.

STR

1 (-5)

DEX

17 (+3)

CON

12 (+1)

INT

14 (+2)

WIS

13 (+1)

CHA

14 (+2)

Damage Immunities

cold, lightning, poison

Damage Resistances

acid, fire, necrotic, thunder, bludgeoning, piercing, and slashing from nonmagical weapons

Damage Vulnerabilities

radiant

Condition Immunities

exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained

Senses

darkvision 120 ft.

Saving Throws

Dex +5, Cha +4

Skills

Stealth +7

Languages

Abyssal, telepathy 120 ft.

Challenge

4 (1,100 XP)

Incorporeal Movement. The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Light Sensitivity. While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Shadow Stealth. While in dim light or darkness, the demon can take the Hide action as a bonus action.

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.

medium
fiend
cr4
monster-manual