Scorpion
Tiny beast, unaligned
Armor Class
11 (natural armor)
Hit Points
1 (1d4-1)
Speed
10 ft.
STR
2 (-4)
DEX
11 (0)
CON
8 (-1)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Senses
blindsight 10 ft.
Challenge
0 (10 XP)
Actions
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.