Scorpion

Tiny beast, unaligned

Armor Class

11 (natural armor)

Hit Points

1 (1d4-1)

Speed

10 ft.

STR

2 (-4)

DEX

11 (0)

CON

8 (-1)

INT

1 (-5)

WIS

8 (-1)

CHA

2 (-4)

Senses

blindsight 10 ft.

Challenge

0 (10 XP)

Actions

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.

tiny
beast
cr0
monster-manual