Savager

Large beast, neutral evil

Armor Class

17 (natural armor)

Hit Points

115 (1d10 + 60)

Speed

40 ft., climb 20 ft.

STR

22 (+6)

DEX

14 (+2)

CON

22 (+6)

INT

2 (-4)

WIS

10 (+0)

CHA

13 (+1)

Damage Resistances

bludgeoning, piercing, and slashing from nonmagical weapons

Condition Immunities

charmed, frightened

Senses

darkvision 60 ft., passive Perception 13

Saving Throws

Dex +5, Con +9

Skills

Perception +3

Languages

--

Challenge

8 (3900 XP)

Mighty Swing. When a savager attacks without moving during its turn, it makes its claw attack with advantage.

Quills. A creature takes 4 (1d8) piercing damage at the start of its turn while it is grappling a savager.

Actions

Multiattack. The savager makes one bite attack and one claw attack.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) piercing damage.

Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 38 (5d12 + 6) slashing damage.

large
beast
cr8
tome-of-beasts