Saber-Toothed Jaguar
Large beast, unaligned
Armor Class
13
Hit Points
76 (9d10 + 27)
Speed
40 ft., climb 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
16 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
8 (-1)
Senses
passive Perception 13
Skills
Perception +3, Stealth +7
Languages
--
Challenge
4 (1,100 XP)
Keen Smell. The jaguar has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the jaguar moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the jaguar can make one bite attack against it as a bonus action.
Surprise Attack. If the sabertooth jaguar surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.
Actions
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 27 (4d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.