Runebound Soldier

Medium humanoid (human), chaotic evil

Armor Class

16 (chainmail)

Hit Points

22 (4d8 + 4)

Speed

30 ft.

STR

15 (+2)

DEX

12 (+1)

CON

12 (+1)

INT

8 (-1)

WIS

8 (-1)

CHA

6 (-2)

Condition Immunities

charmed

Senses

passive Perception 9

Languages

Common

Challenge

1 (200 XP)

Runebound. The soldier’s body is coated in magical runes granted by a runespeaker that provide it with additional strength. The soldier gains one of the following runic bonuses:

  • Rune of Fortitude – The soldier’s AC is increased to 18. In addition, as long as the soldier has at least 1 hit point, it regenerates 3 hit points at the start of its turns.
  • Rune of Perception – The soldier has advantage on Wisdom (Perception) checks and can see invisible creatures.
  • Rune of Strength – The soldier’s longsword attacks deal an additional 2 slashing damage and it has advantage on Strength-based checks and saving throws.

Runic Weapon. The soldier’s longsword is imbued with powerful arcane runes, causing attacks with that weapon to deal an additional 4 (1d8) force damage (included in the attack).

Actions

Runic Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands, plus 4 (1d8) force damage.

medium
humanoid
cr1
nerzugals-extended-bestiary