Rasa

Medium humanoid, any

Armor Class

13 (leather)

Hit Points

16 (3d8 + 3)

Speed

30 ft.

STR

10 (+0)

DEX

14 (+2)

CON

12 (+1)

INT

11 (+0)

WIS

8 (-1)

CHA

12 (+1)

Senses

passive Perception 9

Skills

Deception +5, Stealth +6

Languages

Common

Challenge

1/2 (100 XP)

Innate Spellcasting. The rasa’s innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no components:

  • At will: message

  • 1/day each: disguise self

Inscrutable Intentions. The rasa is immune to any magical effects to determine if it is lying.

Sight of the Rasa. The rasa share a special sight that is invisible to all non-rasa creatures. As an action, a rasa can touch a creature and place a secret mark on that creature’s chest. This mark lets other rasa know whether or not this creature should be regarded as a friend or a foe.

Actions

Multiattack. The rasa makes two melee attacks.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

medium
humanoid
cr1/2
nerzugals-extended-bestiary