Pinna

Medium humanoid, neutral good

Armor Class

12

Hit Points

13 (3d6)

Speed

30 ft.

STR

6 (-2)

DEX

8 (-1)

CON

11 (+0)

INT

16 (+3)

WIS

12 (+1)

CHA

15 (+2)

Senses

passive Perception 11

Saving Throws

Int +6, Wis +2

Skills

Arcana +6

Languages

Common

Challenge

1 (200 XP)

Spellcasting. Pinna is a 3rd-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Pinna has the following wizard spells prepared:

  • Cantrips (at will): minor illusion, mage hand, dancing lights, fire bolt

  • 1st level (4 slots): color spray, silent image, identify, magic missile

  • 2nd level (2 slots): blur, web

Actions

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

medium
humanoid
cr1
strongholds-and-followers