Pidlwick II
Small construct, neutral evil
Armor Class
14 (natural armor)
Hit Points
10 (3d6)
Speed
30 ft.
STR
10 (0)
DEX
14 (+2)
CON
11 (0)
INT
8 (-1)
WIS
13 (+1)
CHA
10 (0)
Damage Immunities
poison
Condition Immunities
paralyzed, petrified, poisoned
Skills
Performance +3
Languages
understands Common but doesn't speak and can't read or write
Challenge
1/4 (50 XP)
Ambusher. During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn’t had a turn yet.
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.