Phoenix Hatchling
Small elemental, lawful good
Armor Class
13
Hit Points
27 (5d6 + 10)
Speed
10 ft., fly 60 ft.
STR
12 (+1)
DEX
15 (+2)
CON
14 (+2)
INT
15 (+2)
WIS
14 (+2)
CHA
14 (+2)
Damage Immunities
fire
Senses
passive Perception 14
Saving Throws
Dex +4, Int +4, Cha +4
Skills
Perception +4
Languages
Understands Common and Ignan but can't speak
Challenge
1 (200 XP)
Blazing Feathers. The feathers that cover the phoenix’s body are constantly ablaze. These flames shed bright light in a 10-foot radius and dim light for an additional 10 feet. Additionally, a creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 2 (1d4) fire damage.
Flyby. The phoenix doesn’t provoke attacks of opportunity when it flies out of an enemy’s reach.
Keen Sight. The phoenix has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The phoenix makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) fire damage.
Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage plus 2 (1d4) fire damage.