Peryton

Medium monstrosity, chaotic evil

Armor Class

13 (natural armor)

Hit Points

33 (6d8+6)

Speed

20 ft., fly 60 ft.

STR

16 (+3)

DEX

12 (+1)

CON

13 (+1)

INT

9 (-1)

WIS

12 (+1)

CHA

10 (0)

Damage Resistances

bludgeoning, piercing, and slashing from nonmagical weapons

Skills

Perception +5

Languages

understands Common and Elvish but can't speak

Challenge

2 (450 XP)

Dive Attack. If the peryton is flying and dives at least 30 ft. straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 9 (2d8) damage to the target.

Flyby. The peryton doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Keen Sight and Smell. The peryton has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Multiattack. The peryton makes one gore attack and one talon attack.

Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.

medium
monstrosity
cr2
monster-manual