Orc Claw of Luthic

Medium humanoid (orc), chaotic evil

Armor Class

14 (hide armor)

Hit Points

45 (6d8+18)

Speed

30 ft.

STR

14 (+2)

DEX

15 (+2)

CON

16 (+3)

INT

10 (0)

WIS

15 (+2)

CHA

11 (0)

Senses

darkvision 60 ft.

Skills

Intimidation +2, Medicine +4, Survival +4

Languages

Common, Orc

Challenge

2 (450 XP)

Source. Volo’s Guide to Monsters, p. 183

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Spellcasting. The orc is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The orc has the following cleric spells prepared:

  • Cantrips (at will): guidance, mending, resistance, thaumaturgy

  • 1st level (4 slots): bane, cure wounds, guiding bolt

  • 2nd level (3 slots): augury, warding bond

  • 3rd level (2 slots): bestow curse, create food and water

Actions

Multiattack. The orc makes two claw attacks, or four claw attacks if it has fewer than half of its hit points remaining.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) slashing damage.

medium
humanoid
cr2
volos-guide