Orc
Medium humanoid (orc), chaotic evil
Armor Class
13 (hide armor)
Hit Points
15 (2d8+6)
Speed
30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (0)
CHA
10 (0)
Senses
darkvision 60 ft.
Skills
Intimidation +2
Languages
Common, Orc
Challenge
1/2 (100 XP)
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.