Orc

Medium humanoid (orc), chaotic evil

Armor Class

13 (hide armor)

Hit Points

15 (2d8+6)

Speed

30 ft.

STR

16 (+3)

DEX

12 (+1)

CON

16 (+3)

INT

7 (-2)

WIS

11 (0)

CHA

10 (0)

Senses

darkvision 60 ft.

Skills

Intimidation +2

Languages

Common, Orc

Challenge

1/2 (100 XP)

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

medium
humanoid
cr1/2
monster-manual