One-Eyed Shiver

Medium humanoid (human), chaotic evil

Armor Class

12 (15 with mage armor)

Hit Points

49 (9d8+9)

Speed

30 ft.

STR

10 (0)

DEX

14 (+2)

CON

12 (+1)

INT

13 (+1)

WIS

13 (+1)

CHA

17 (+3)

Damage Immunities

cold

Skills

Arcana +3, Perception +3, Intimidation +5

Languages

Common

Challenge

3 (700 XP)

Chilling Mist. While it is alive, the one-eyed shiver projects an aura of cold mist within 10 feet of itself. If the one-eyed shiver deals damage to a creature in this area, the creature also takes 5 (1d10) cold damage.

Spellcasting. The one-eyed shiver is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:

  • Cantrips (at will): chill touch, mage hand

  • 1st level (4 slots): fog cloud, mage armor, thunderwave

  • 2nd level (3 slots): mirror image, misty step

  • 3rd level (2 slots): fear

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Eye of Frost. The one-eyed shiver casts ray of frost from its missing eye. If it hits, the target is also restrained. A target restrained in this way can end the condition by using an action, succeeding on a DC 13 Strength check.

medium
humanoid
cr3
elemental-evil