Ogre Howdah

Large giant, chaotic evil

Armor Class

13 (breastplate)

Hit Points

59 (7d10 + 21)

Speed

40 ft.

STR

19 (+4)

DEX

8 (-1)

CON

16 (+3)

INT

5 (-2)

WIS

7 (-1)

CHA

7 (-1)

Senses

darkvision 60 ft., passive Perception 8

Languages

Common, Giant

Challenge

2 (450 XP)

Howdah. The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the ogre.

Actions

Mace Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

large
giant
cr2
mordenkainens-tome-of-foes
(p. 221)