Mushroom Moose
Large beast, unaligned
Armor Class
15 (natural armor)
Hit Points
37 (5d10 + 10)
Speed
40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
7 (-2)
WIS
15 (+2)
CHA
7 (-2)
Damage Resistances
poison
Condition Immunities
poisoned
Senses
passive Perception 12
Languages
--
Challenge
2 (450 XP)
Floral Camouflage. While the moose remains motionless and is lying down, it is indistinguishable from a large log covered in mushrooms.
Poisonous Exterior. The mushrooms that coat the moose’s body are poisonous and deadly to most other creatures. A creature that touches the moose or hits it with a melee attack while within 5 feet of it takes 5 (1d10) poison damage.
Rapid Regrowth. The mushroom moose has unnatural regenerative capabilities. At the beginning of each of the moose’s turns, as long as it is in direct sunlight and it has at least 1 hit point, it regains 4 (1d8) hit points.
Actions
Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) poison damage.