Muiral
Large monstrosity, chaotic evil
Armor Class
16 (natural armor)
Hit Points
195 (23d10+69)
Speed
50 ft.
STR
19 (+4)
DEX
11 (0)
CON
16 (+3)
INT
18 (+4)
WIS
13 (+1)
CHA
18 (+4)
Senses
darkvision 120 ft., passive Perception 16
Saving Throws
Con +8, Int +9
Skills
Arcana +9, Athletics +9, Perception +6, Stealth +5
Languages
Common, Dwarvish, Elvish, Goblin, Undercommon
Challenge
13 (10,000 XP)
Spellcasting. Muiral is a 13th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). He has the following wizard spells prepared:
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Cantrips (at will): dancing lights, mage hand, prestidigitation, ray of frost, shocking grasp
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1st level (4 slots): expeditious retreat, fog cloud, magic missile, shield
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2nd level (3 slots): darkness, knock, see invisibility, spider climb
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3rd level (3 slots): animate dead, counterspell, lightning bolt
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4th level (3 slots): greater invisibility, polymorph
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5th level (2 slots): animate objects, wall of force
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6th level (1 slot): create undead, flesh to stone
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7th level (1 slot): finger of death
Legendary Resistance (3/Day). If Muiral fails a saving throw, he can choose to succeed instead.
Actions
Multiattack. Muiral makes three attacks: two with his longsword and one with his sting.
Longsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands.
Sting. Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 9 (1d10 + 4) piercing damage. The target must make a DC 16 Constitution saving throw, taking 27 (6d8) poison damage on a failed save, or half as much damage on a successful one.
Legendary Actions
Muiral can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Muiral regains spent legendary actions at the start of his turn.
Cast Cantrip. Muiral casts a cantrip.
Lunging Attack (Costs 2 Actions). Muiral makes one longsword attack that has a reach of 10 feet.
Retreating Strike (Costs 3 Actions). Muiral moves up to his speed without provoking opportunity attacks. Before the move, he can make one longsword attack.