Monarchon
Medium fey, chaotic neutral
Armor Class
17 (natural armor)
Hit Points
110 (13d10 + 39)
Speed
30 ft., fly 30 ft. (hover)
STR
11 (+0)
DEX
15 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
19 (+4)
CHA
14 (+2)
Senses
passive Perception 20
Saving Throws
Wis +7, Cha +5
Skills
History +4, Insight +7, Medicine +7, Nature +4, Perception + 6, Religion +4
Languages
Common, Elven, Sylvan
Challenge
7 (2,900 XP)
Fey Ancestry. Magic cannot put the Monarchon to sleep.
Magic Resistance. The Monarchon has advantage on saving throws against spells and other magical effects.
Command Fey. As a member of the Court of Arcadia, the Monarchon can cast dominate monster (DC 15) at will on any fey creature or elf.
Innate Spellcasting. The Monarchon’s innate spellcasting ability is Wisdom (spell save DC 15). The Monarchon can innately cast the following spells, requiring no material components:
- At will: enthrall, sleep
Spellcasting. The Monarchon is a 7th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). The Monarchon has the following cleric spells prepared:
-
Cantrips (at will): guidance, sacred flame
-
1st level (4 slots): bane, bless, command
-
2nd level (3 slots): hold person, zone of truth
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3rd level (3 slots): dispel magic, revivify
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4th level (1 slot): banishment, death ward
Actions
Withering Touch. Melee Spell Attack: +7 to hit, reach 5 ft., one creature. Hit: 15 (2d10 + 4) necrotic damage.
Hypnotic Display. The Monarchon spreads her wings and their false eyes pulsate with a rainbow of colors, targeting one creature she can see within 30 feet. If the target can see the Monarchon, the target must succeed on a DC 15 Wisdom saving throw against this magic or be charmed until the end of the Monarchon’s next turn. The charmed target is stunned. If the target’s saving throw is successful, the target is immune to the Monarchon’s gaze for 24 hours.