Mimi

Tiny fey, neutral good

Armor Class

14

Hit Points

9 (2d4 + 4)

Speed

10 ft., fly 50 ft.

STR

4 (-3)

DEX

19 (+4)

CON

14 (+2)

INT

15 (+2)

WIS

13 (+1)

CHA

14 (+2)

Damage Immunities

cold

Senses

darkvision 60 ft., passive Perception 11

Skills

Perception +3, Stealth +6 (+8 in snowy terrain)

Languages

Common, Sylvan

Challenge

2 (450 XP)

Group Casting (1/day). A group of three or more mimis together can use freezing sphere.

Magic Resistance. The mimi has advantage on saving throws against spells and other magic effects.

Innate Spellcasting. The mimi’s spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • At will: invisibility, ray of frost

  • 2/day: frost fingers (as burning hands, but cold damage)

  • 1/day: cone of cold

Actions

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Lower Temperature. The mimi lowers the temperature in an area within 30 feet of it that is no larger than a 15-foot cube. Creatures who enter or begin their turn within the area must succeed on a DC 12 Constitution saving throw or take 11 (2d8 + 2) cold damage. If a creature takes cold damage, it has disadvantage on all attack rolls and ability checks for 1 minute.

tiny
fey
cr2
tome-of-horrors