Mimi
Tiny fey, neutral good
Armor Class
14
Hit Points
9 (2d4 + 4)
Speed
10 ft., fly 50 ft.
STR
4 (-3)
DEX
19 (+4)
CON
14 (+2)
INT
15 (+2)
WIS
13 (+1)
CHA
14 (+2)
Damage Immunities
cold
Senses
darkvision 60 ft., passive Perception 11
Skills
Perception +3, Stealth +6 (+8 in snowy terrain)
Languages
Common, Sylvan
Challenge
2 (450 XP)
Group Casting (1/day). A group of three or more mimis together can use freezing sphere.
Magic Resistance. The mimi has advantage on saving throws against spells and other magic effects.
Innate Spellcasting. The mimi’s spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
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At will: invisibility, ray of frost
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2/day: frost fingers (as burning hands, but cold damage)
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1/day: cone of cold
Actions
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Lower Temperature. The mimi lowers the temperature in an area within 30 feet of it that is no larger than a 15-foot cube. Creatures who enter or begin their turn within the area must succeed on a DC 12 Constitution saving throw or take 11 (2d8 + 2) cold damage. If a creature takes cold damage, it has disadvantage on all attack rolls and ability checks for 1 minute.