Millitaur

Large monstrosity, neutral

Armor Class

14 (natural armor)

Hit Points

85 (10d10 + 30)

Speed

40 ft., burrow 20 ft., climb 30 ft.

STR

18 (+4)

DEX

14 (+2)

CON

16 (+3)

INT

8 (-1)

WIS

12 (+1)

CHA

10 (+0)

Damage Resistances

poison; bludgeoning and slashing from nonmagical weapons

Condition Immunities

prone

Senses

darkvision 60 ft., tremorsense 30 ft., passive Perception 11

Skills

Acrobatics +4

Languages

Common

Challenge

3 (700 XP)

Actions

Multiattack. The millitaur makes two handaxe attacks.

Handaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 2 (1d4) poison damage.

large
monstrosity
cr3
tome-of-beasts