Metallic Ooze
Large ooze, unaligned
Armor Class
9 (natural armor)
Hit Points
95 (10d10 + 40)
Speed
20 ft., climb 10 ft.
STR
17 (+3)
DEX
5 (-3)
CON
19 (+4)
INT
2 (-4)
WIS
6 (-2)
CHA
1 (-5)
Damage Immunities
acid
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, prone
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 8
Skills
Stealth +3
Languages
--
Challenge
5 (1,800 XP)
False Appearance. The metallic ooze is indistinguishable from a pile of coins as long as it remains motionless.
Irritating Fumes. If a metallic ooze takes fire damage, it emanates a cloud of semi-transparent vapor that irritates the eyes and respiratory system of living creatures within 10 feet of it. All creatures other than undead or constructs within the area must succeed on a DC 15 Constitution saving throw or take 10 (3d6) acid damage and be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. The cloud disperses in 1 minute, or can be dispersed by a moderate or greater wind.
Spider Climb. The metallic ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 18 (4d8) acid damage, and the target must succeed on a DC 15 Constitution saving throw or be poisoned for 1 hour.