Mbielu

Huge beast, unaligned

Armor Class

15 (natural armor)

Hit Points

95 (10d12 + 30)

Speed

30 ft., swim 20 ft.

STR

19 (+4)

DEX

14 (+2)

CON

16 (+3)

INT

2 (-4)

WIS

12 (+1)

CHA

6 (-2)

Senses

, passive Perception 13

Skills

Perception +3

Languages

--

Challenge

3 (700 XP)

Toxic Skin. A creature that touches the mbielu or hits it with a melee attack exposes itself to the mbielu’s poisonous skin. The creature must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, a creature also suffers disadvantage on Intelligence, Wisdom, and Charisma saving throws.

Actions

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Reactions

Rollover. If the mbielu is grappled by a Large creature, it rolls on top of the grappler and crushes it. The mbielu automatically escapes from the grapple and the grappler takes 20 (3d10 + 4) bludgeoning damage.

huge
beast
cr3
tome-of-beasts