Margoyle

Medium monstrosity, chaotic evil

Armor Class

15 (natural armor)

Hit Points

68 (8d8 + 32)

Speed

30 ft., fly 60 ft.

STR

17 (+3)

DEX

15 (+2)

CON

19 (+4)

INT

6 (-2)

WIS

10 (+0)

CHA

7 (-2)

Damage Immunities

poison

Damage Resistances

bludgeoning, piercing, and slashing from nonmagical weapons not made of adamantine

Condition Immunities

exhaustion, petrified, poisoned

Senses

darkvision 60 ft., passive Perception 10

Skills

Stealth +4

Languages

Terran

Challenge

4 (1,800 XP)

False Appearance. While the gargoyle remains motionless, it is indistinguishable from a weathered, inanimate statue that is covered in fungus, lichen, and moss.

Actions

Multiattack. The margoyle makes three attacks: one with its bite and two with its claws; it can gore once with its horns instead of using its bite.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft.; one target. Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

medium
monstrosity
cr4
tome-of-horrors