Margoyle
Medium monstrosity, chaotic evil
Armor Class
15 (natural armor)
Hit Points
68 (8d8 + 32)
Speed
30 ft., fly 60 ft.
STR
17 (+3)
DEX
15 (+2)
CON
19 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
7 (-2)
Damage Immunities
poison
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical weapons not made of adamantine
Condition Immunities
exhaustion, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 10
Skills
Stealth +4
Languages
Terran
Challenge
4 (1,800 XP)
False Appearance. While the gargoyle remains motionless, it is indistinguishable from a weathered, inanimate statue that is covered in fungus, lichen, and moss.
Actions
Multiattack. The margoyle makes three attacks: one with its bite and two with its claws; it can gore once with its horns instead of using its bite.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft.; one target. Hit: 7 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.