Map Mimic

Tiny aberration, neutral

Armor Class

14 (natural armor)

Hit Points

32 (5d8 + 10)

Speed

30 ft., fly 15 ft.

STR

10 (+0)

DEX

15 (+2)

CON

14 (+2)

INT

13 (+1)

WIS

15 (+2)

CHA

16 (+3)

Damage Immunities

acid

Condition Immunities

prone

Senses

darkvision 60 ft., passive Perception 14

Languages

--

Challenge

1/4 (50 XP)

Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Constrict Face. When a map mimic touches a Medium or smaller creature or vice versa, it adheres to the creature, enveloping the creature’s face and covering its eyes and ears and airways (escape DC 13). The target creature is immediately blinded and deafened, and it begins suffocating at the beginning of the mimic’s next turn.

False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.

Mimic Page. The mimic can disguise itself as any tiny, flat object.a piece of leather, a plate.not only a map. In any form, a map mimic can make a map on its skin leading to its mother mimic.

Actions

Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. If the mimic is in object form, the target is subjected to its Constrict Face trait.

tiny
aberration
cr1/4
tome-of-beasts